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Glad you enjoyed the article! Is there a reference somewhere for how scoring should behave with respect to hard drop? I'm interested in fixing it.


When a piece hits the ground, a point is added for every line you were holding the down button. So, you could probably just take the height difference of the ghost piece and the real piece and add it to the score. Remember to set carry when subtracting =p

I'll bet by directly moving the piece coordinates you bypassed this.

I really like your ghost piece =)


I honestly did not know that IPS existed until just now! I've added a link to download the patch.


There's a whole community out there around this stuff that you might be interested in reading about. Check out romhacking.net.


I just changed the graphics from webp to gif which should address this problem!


Thank you!


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