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Thanks Boris, great insights for builders.

These things also on my mind recently. I'm a freelancer, providing design-development services, and trying to understand as things changing rapidly.

I don't think even the tools are advancing, allowing us to build in a new way, not everyone will be able to develop production ready products. Or good looking ones. So there will be always in need for people know how to orchestrate the new workflows with good taste and years of experience.

Couple of articles I've bookmarked recently:

● What, then, are we paying for? https://quinnkeast.com/writing/software-is-problem-ownership

● Designers as agent orchestrators: what I learnt shipping with AI in 2025 https://uxdesign.cc/designers-as-agent-orchestrators-what-i-...

● The new UX Toolkit: data, context, and evals https://uxdesign.cc/the-new-ux-toolkit-data-context-and-eval...

● How I Stopped Worrying and Learned to Love the Terminal https://pablostanley.substack.com/p/how-i-stopped-worrying-a...

● The rise of the Model Designer https://uxdesign.cc/the-rise-of-the-model-designer-cef429d9c...


They only shared the interior, not exterior.


● AI brands are moving away from stereotypical tech aesthetics towards more human-centered designs.

● Visual identities often incorporate gradients, abstract shapes, and calming color palettes to convey innovation and approachability.

● Many AI companies are focusing on building trust through transparent and user-friendly interfaces.

● The aesthetics of AI are evolving to reflect the technology's increasing integration into everyday life.

Good design is good business.


Interesting. What do you think the reason for not being transparent on this matter?

For the same reason they use "tokens" instead of kilobytes: so that you don't do the conversion yourself and realise that for example spending a million "tokens" on claude-opus-4.6 costs you anywhere from $10 (input tokens) to $37.5 (output tokens). Now, 1 million tokens sounds pretty big and "unreachable" until you realise that's about 4 megabytes of text. It's less than three floppy disks of data going back and forth.

Now let's assume you want to send a CD worth of data to Opus 4.6. 700 megabytes * $10 (price per million input tokens) / 4 (rounding down one megabyte to roughly 250k "tokens") = $1750. For Opus 4.6 to return a CD amount of data back to you: $37.50 * 700 / 4 = ~$6.5k.

A terabyte worth of data with a 50:50 input/output ratio would cost you $5.7 million. A terabyte worth of data with a 50:50 input/output ratio on gpt-5.2-pro would cost you $25.2 million. (Note: OpenAI's API pricing still hasn't been updated to reflect 5.3 prices.)

So we get layers upon layers upon layers upon layers upon layers of obfuscation to hide those numbers from you when you simply subscribe for a fixed monthly fee!


Do people care about how many bytes they are sending or receiving?

Most people care about getting the right bytes.


Oh man. Thanks for explaining. That sounds like a dark pattern.

Blurring the cost-benefit analysis in the interest of downplaying the costs.

Absolutely! (:

Ads are coming to AI. But not to Claude. Recent advertising campaigns from Anthropic.

Violation https://www.youtube.com/watch?v=kQRu7DdTTVA

Betrayal https://www.youtube.com/watch?v=FBSam25u8O4

Deception https://www.youtube.com/watch?v=De-_wQpKw0s

Treachery https://www.youtube.com/watch?v=3sVD3aG_azw


"Think Different" also used to mean something, before Tim Cook cozied up to authoritarianism. Who knows, it's never too late for Anthropic to have a change of heart.

One can only hope.

Noted couple of books.

I've been curating (mostly design) books on a digital library: https://links.1984.design/books


This isn't really a tasteful collection. It is just a bunch of popular books, all of which that I have read being about minimalism.

If that's what you want you can just use Apple as a case study because that's what you end up getting if you want "modern" and minimal. Even just drop the CSS file from source into an LLM and go through how it is implemented.


Any suggestions are welcome. I would be happy to increase the quality of the library.


My first recommendation would be to impose a hierarchy --- surely the books can be grouped in some fashion useful to the viewer? Perhaps by the intended reader? So maybe:

- beginning designer

- developer working with designer

- developer working without assistance from a designer

- supervisor working with team of designers and developers

Long flat lists of undifferentiated items are a common problem in design and your page not solving that is decidedly not confidence-building.

Also, was surprised not to see what I consider one of the best books on visual interface design listed:

https://www.goodreads.com/book/show/344729.Designing_Visual_...

Unfortunately, this book was marred reputationally by the reissue having a ghastly cover and poor quality screengrab reproductions --- track down a first edition if possible.


Thanks, added the book to the library and will explore categorization options.


Most web design books are essentially going to tell you to put a navigation bar on top or on the side, with a big call to action button in the centre while laying everything out on a grid (hence why most websites now looks the same). Logo design books now are always going to tell you take inspiration from the Twitter or Nike logo e.g. something that is simple but easily recognisable from afar (everything is now a swirl or a a single polygon). The colour theory stuff is half pseudo-science and mostly going to tell you to pick from a small colour palette with a consistent primary/secondary colour while keeping in mind that colours are perceived differently in different cultures (now you have everything in black/blue/red and white). The only one that I liked was Refactoring UI because it demonstrated how small changes can add up to make something that looks amateur look professional. But you can probably learn more just by investigating things you like yourself and implementing them.


Don't Make Me Think, still a gold standard


Nice collection, "Weniger, aber besser" by Rams will suffice and is at home on any shelf.


This looks like a really nice collection of books. Thanks for sharing!


Wow excellent thank you


All about mental models, and cognitive biases.

"Understanding the logic behind these biases allows us to confront, moderate, and potentially use them positively. This directory takes a swift dive into various cognitive biases affecting our lives and work, aiming to help us design with greater awareness."

https://1984.design/psychology-of-design/


This is really good, esp for someone without a design background like me.


I use shadcn/ui for side projects, mostly coding with agents.

Good to have a base design system for building products.

Are there any alternatives? Coded systems, not just UI components.


I much prefer React Aria's components. Yes fuck Adobe but take their RadioGroup for example: https://react-aria.adobe.com/RadioGroup Much better than shadcn's in terms of deps and LOC, and it uses an input. All of their components are built for accessibility first.


Thanks, no love for Adobe but React Aria seems good. Saved, will look in to it.


Yup, agents LOVE Tailwind+ShadCN. Even when I've explicitly told them not to use it, it still creeps in. There's a lot of prior art out on GitHub and LLMs can't help themselves. FWIW, the result does tend to look nice enough. For a POC I can't complain. If I'm really going to roll up my sleeves and get into the code though? I don't think I'd enjoy all of it.


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