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Thanks for building and sharing, looks cool and is very entertaining.

I had similar idea for people to code poker playing bots and enter tournaments versus each other, this was pre-llm, however.

It would be fun if you hosted a 'tournament' every month and had each of the latest releases from the major models participate and see who comes out on top.

Or perhaps do open it up to others to enter and participate versus each other - where they can choose the model they want to build with and also enter custom prompt instructions to mold the play as they wish.

If you walk this path, would love to chat more.


There have been a handful of these threads on HN lately, I thought I'd chime in as someone on the other end hiring engineers, recently.

- If you're using the new "AI Tools" to auto-apply, especially if there are additional questions asked in the application that you use AI to auto-fill - it's relatively easy to spot, and is an immediate disqualifier for me. (fwiw - it may seem like it's providing good/unique answers, but if you get 100 applications from people using ~similar tools, guess what, many of the answers are ~similar or follow the same format)

Sure - AI is increasingly more a part of all our workflows these days, but I'm still hiring a human and so want to hear from the human.

- Speaking of applications with additional questions on them - if the application has those questions, answer them! The more thoughtful, the better. Why half-ass the first step of the interview process?

- There are hundreds of applicants for every job, plain and simple - a resume is not enough. Everyone has experience, and education, and skills, and it all just blends together. You need to stand out. Whether thats your GitHub contributions, a link to a personal website with writings or projects, personal side-projects or cool hobby hacks you've worked on - you need to have something you can point to and standout.

When I get several hundred applications for a role - I can quickly narrow down to a top 5% or fewer just by those that put in effort and had something to showcase.

Hopefully some helpful suggestions to someone.


> Why half-ass the first step of the interview process?

This one is part of the crux of the woes, IMHO: everyone wants life story, heartfelt, detailed but not too detailed answers to everything. So, let's say roughly 30-60 minutes per application. But, after the candidate completes this okcupid-ish application, then crickets. Multiply that times 10 or 20 applications and the burnout is real. Burnout isn't just "well, job searching sucks" it also cuts into the compassion budget left for future applications, reducing the amount of enthusiasm offered for all these cover letters and "gorsh, I really want to work with your unicorn organization!!1"

So, let's turn this back around: for those top 5% or whatever, do YOU reply to say "thank you, but no" or do you just delete the email and go back to whatever else you do all day?


I don't think you ever fully do. But, brute force.

Putting myself in an uncomfortable situation tends to make it slightly easier the next time, and then a bit better the next time.

I think, for me, the anxiety is the unknown of the situation and what to do or how to act and how people will respond. Getting some reps seems to help.


YMMV with this approach. For some people (myself included) and for some reason or the other, anxiety can increase with repeated exposure. Talking or perhaps writing about the experience after it happens might help combat this effect.


In my case the increased anxiety was basically rumination--constant, repetitive thinking whether I looked good in the eyes of the people I talked to, etc. It was basically trying to retroactively control other people's thoughts with the power of my mind. I still experience it, but it's far less frequent these days. And writing about it helps, just as you wrote, as then I can "escape" the loop in my head.


I feel similar in a lot of ways: stayed too long at dead-end jobs early in career, avoided going to startups (risk) or faang (scared?) for too long, failed to have a side-project of my own 'take-off' into something really substantial.

So I clearly have no silver-bullet advice, but I say 20 failures sounds like a good start :).

There are very likely nuggets you've learned within these roles and projects that you may not even realize, but will naturally come forth and be applied in a future project. Just keep moving.


I've also struggled with this, and I'm not sure there's a silver bullet answer.

But I think a lot of the common advice (too simple to work!) is actually helpful:

- Limit scope

As much as you think 'no one will use this without XYZ feature'; no one will definitely use it without it existing at all. Just make the basic functioning product and see below:

- Get real users using it early (release early)

Having real users (perhaps even paying users) using my project, relying on me for fixes/updates, seems to be a nice kick-in-the-pants to fix/work on the project. Even with minimal users or zero-revenue, having that feedback that someone finds what you're doing useful rather than coding into a void is really motivating.

- Build something for yourself

If you need/want to use it, you'll continue to work and improve the project to suit your needs. Theres some additional work likely to make it available for others to use, but if you're using the product yourself often - perhaps thats motivation to see how others could benefit from it as well.

Also realize - it's never 'finished'. If it's a project that you either (a) enjoy working on or (b) actually has users, there will always be more to do. So embrace that and find (a) or (b) early.


While I agree with you, I want to be nit picky here for a second.

It’s true that a product is never finished, there is always something else to add or take away. A project should have a definition of done, there should be a clearly defined point at which the project is finished. Some measurable points that once you reach them, you can say it’s over.


Helpful thanks.


Shameless plug, since I didn't get much feedback when shared previously [0]...if anyone wants to check out another alternative to browsing reddit:

https://lurrker.com

[0] https://news.ycombinator.com/item?id=18910818


For those commenting about the reddit redesign, I'll shamelessly plug my alternative web-ui:

https://lurrker.com

However, for those who prefer old.reddit you may still not enjoy this more modern approach.


Are people really paying $50-$200/month for landing page testing and optimization? I get that there appears to be a lot of features, but seems like overkill to me.


If it produces a benefit, that cost is trivial for any business with a reasonable amount of sales.

1% boost in conversion in a business with $100,000 annual sales = $1000, which is almost double the price of the lowest plan.


Yes. In fact we have an agency account which costs a bit more. We use it all the time for a roster of folks who don't want to pay the monthly fee but are interested in improving conversion rates.


Its not an artifact that's intuitive to me either, but the numbers shown that good landing pages drive conversions.


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