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I was a Platinum subscriber for a few years. It's definitely not a scam, but in my opinion, they completely fail at detecting cheaters.

It's very frustrating when you lose a lot of games to cheaters. I cancelled my subscription and moved to Lichess — and although I still lose games, I don't feel like I'm being cheated nearly as often as on Chess.com.


Superset[1] BI tool is a good example of how useful ECharts are

[1] https://superset.apache.org/


Metasploit is a project released like 20 years ago (although amazing tool). How is the link to their homepage worth HN front?


Excellent! I was looking for a lightweight OSS alternative to Freshdesk/Zendesk and, honestly, didn’t find any worth deploying. Yours looks very promising, and we’ll definitely assess it.


I don't know how lightweight you're looking for, but you might also want to have a look at Zammad: https://github.com/zammad/zammad I worked with a self-hosted deployment of it before, and it was reasonably low-maintenance.


Dragon Sector FTW. Trzymam kciuki!


Not all heros wear capes. I love those guys.

"Fuck you, I won't do what you tell me!" --RATM

That is, IMO, the most important album of the 20th Century.


Saleor Core: the high performance, composable, headless commerce API

https://github.com/saleor/saleor


We use https://cube.dev/ as intermediate layer between data warehouse database and Superset (and other "terminal" apps for BI like report generators). You define your schema (metrics, dimensions, joins, calculated metrics etc) in cube and then access them by any tool that can connect to SQL db


My biggest frustration with chess online is the huge number of cheaters on platforms like chess.com and lichess. It really takes the whole fun away.

I never really understood WHY people are cheating in online chess games. There is no fame, no money in it. This is puzzling for me.

My frustration is that chess.com and lichess are extremely week at finding and banning cheaters. Sometimes is sooo obvious, when for example somebody blunders a piece in first few moves and from this moment starts playing just perfect moves.


> I never really understood WHY people are cheating in online chess games.

It seems that for some quite high proportion of the population someone else losing is necessary and sufficient for them to feel like they have won. Basically for those people winning just means "the other person lost".

This goes way beyond chess and explains a lot about society.


chess.com puts some effort in detecting cheaters. When I was active user I was receiving messages stating that such and such game was lost to cheater and my rating is updated to reflect that.

Cheater detection sounds like very interesting problem


Cheating detection can only be achieved statistically (it's kind of like proving a random number generator isn't random).

It makes it easy to achieve great accuracy in the long run, but hard to be accurate in the short run, because you don't want false alarms. So 99.9% of cheaters may get banned after a few games, but since they keep on coming up (it's not hard to simply register another account, after all), the frustration they're causing is always going to be there.


Some kind of shadow banning would be suitable. Let them play bots, or just other cheaters.


Good idea, apparently this is - or at least was - already being done on lichess, albeit not without some controversies (of the sort that's fairly typical whenever shadow banning enters the picture).


I cheated hard on this adventure time card wars game. Basically they stored "gems" offline on the client, so instead of buying a few gems, I'd just set the value like gems=9999999.

The thing was that matchmaking would match you up based on how many gems you spent. It inadvertently just set us all up with cheaters. The free game was pretty meh, but cheater's hell was a lot of fun. Everyone had every card, so the only way to win was being good at the game. I'm rather sad they killed the game eventually, it was a pretty well designed game.

I think bot hell for chess would be interesting too, the game becomes who can make better bots.


Yeah. You have to realize that in chess there are two players and one of them is going to lose. Sometimes it's you, sometimes it's your opponent. To progress in chess you need to win more games than you lose. 50.5% win rate is enough in the long term.

My suggestion based on my own emotions with chess is that you should start playing quick games like 3+2 or something. The time and emotional "investment" in those games is low enough that you might not care when you lose. Just start another game and try again. Losing classical game that you were playing for 2 weeks is a different beast.


And?


A lot of Offensive Security weapons are born in Israel.

A simple observation. Take it as you wish.


That’s true, but a lot of Cyber security products are also made in Israel (Most of Microsoft’s Defender products are developed here, as well as Israel-born companies such as Palo Alto Networks, Checkpoint, SentinalOne, and countless other startups).

The fact is that the tech scene in Israel is very much Cybersecurity oriented and as such it’s logical that there will be lots of companies doing both sides of this.


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