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Someone needs to make a distributed one that can't be regulated.

If they're going to use cryptocurrency to fund drugs and crime we might as well use it for the good stuff too.


Arbitrary predictions markets sound good in theory until you realize that, as the market grows, eventually you reach a point where there is an irresistible financial incentive for the market participants to intervene in the outcome of the event in order to claim their reward. The most egregious case is "will so-and-so be dead by such-and-such date", which is plainly just an assassination market in disguise.


There are defi prediction markets. As other commenter said big issue is that it leads to fixing. One of the markets was something like "number of tweets this celebrity will have" and eventually someone paid them to start deleting tweets.


You basically just explained good software engineering. Code that does one, well-defined, necessary thing and does it well.

If you want to "do a thing", a DoThing() function is the optimal way to represent it. You can't get any more abstract than that, and you don't need to.

Somehow a lot of (badly explained) ideas of "design patterns" and "abstraction" have rotted people's brains into thinking you're supposed to add a whole bunch of extra layers everywhere.


Depends on how many DoThing’s you have in your code and on how many other DoThing’s they depend.


Which sounds like the only logical solution.


Isn't that something you could investigate and prove? Look up 1000 randomly-generated domains from different IPs, check later if any of them are registered, done.


I suspect they would only register names that look somewhat "good". There are plenty of automated ways to valuate domain names -- then just pick the unregistered ones that exceed some value.


You could run a list of available domain names from a domain name suggestion service as lookups using an automated system. You'd want a botnet to avoid getting your IP blocked.

Wasn't the problem that the registrars could retain the domain names without having to pay for a few days? I thought that ICANN had addressed it but am pretty hazy on that point.


Or the other idea is to exploit their exploit.

Make a LOIC-like program that queries, say, 100 domains per minute. Brute-force up to 20 char dns names. Let godaddy purchase a few million before they find out what's going on.

One could lower the queries per minute to make it not look so brute-force-y.


Indeed, blocking Facebook Connect or disabling Javascript makes the page show empty (on all browsers).


I hate Steam's DRM. People keep trying to convince people that it does not actually require an Internet connection and all that. Try using it for 6 months with a 0.2 Mbps connection that gets randomly cut every 5-10 seconds. It can literally take 10 minutes "Preparing to launch" a game. I really hope it doesn't expand to other software.

The funniest part is: "Could not connect to Steam network. Start in Offline Mode?". You answer yes. "Error: could not connect to Steam network. This operation cannot be completed in Offline Mode". Maximum trollgaben.


The offline mode only works well when you are online and you know you will want to use it offline next time.

If you're already offline, you're screwed. I remember once having to connect up my phone as a modem just to launch Steam so I could start it online, then switch offline.


Agreed - if they want to have a hope for general application adoption they will need to loosen their DRM somewhat.

Having to use their launcher is also annoying - while it's nice to have the majority of my games in one place, none of my non-Steam games require me to launch a store application before running.

I'm interested to see what they'll do, but I would be very hesitant to buy a productivity application from them as things stand.


I've had steam work fine on a pretty slow connection. The only real issue I had was if the connection degraded, steam would take a long time to load because of the embedded web pages.

Otherwise in my experience .2Mbps is fine. But I'm boggled at a connection that would cut every 5-10 seconds. How could you stand trying to load images on that? What would cause that?


.2Mbps...maybe that's your real problem? DRM is here to stay, and internet drm is increasingly popular. Maybe time to upgrade your connection?


"Maybe time to upgrade your connection?"

While I've no idea of the other guys situation, "suggestions" like this really boil my blood. A huge portion of people serving in the milatary, people in crappy college dorms, people working in hotels, people in rural areas, people in countries that are still building infrastructure, all these people can't just decide to get faster internet. It's elitest, rude, and completely ignores a real issue many people don't have a choice but to put up with.


Sure, sometimes you don't have a choice. But saying progress cant be made because it cant accommodate the edge cases is absurd. Dont like Steams DRM? Dont use it. But dont bitch about it because you cant use it properly.


When I bought the games I did on Steam, I was under the impression that it had a functional offline mode. After all, when I'd used it before, it was reliable. But since, the few times when I've tried it, it's failed. It's made me partly regret the purchases I've made, because I thought they would be available offline but now are not.

Again, you don't know people's situation. It's arrogant to criticize (edit: without having better information). "Bitching" about a poorly implemented system is entirely valid. Pardon me for foolishly believing the "Play offline" button would allow me to play my games offline, but it is labelled exactly as such.


Yes, and we should also support IE6 forever!

If users are never annoyed or alienated, it will mean that progress has stopped.


It's barely even DRM... it's more like you just have to be logged in to Steam to launch online games or games that specifically require an Internet connection.

I've started Steam in offline mode to play my singleplayer games whenever I don't have an internet connection quite often, and without issue.

But I agree, his 0.2 MB/s connection is probably the main problem there. The issue isn't with Steam's download speeds... it's with his ISP's.


Yeah. Steam games aren't encrypted, for instance. They aren't locked to your computer. You can copy the game content files, re-install steam, copy them back, and you'll still have your games provided you can still log into Steam.


.2Mbps = .025MB/s


I'm sure if he was capable of upgrading his connection he would. A lot of places (even in the US) are still not equipped with high speed internet. Just a couple of years ago in Washington State I was still on dial up (albiet in a fairly rural area, but still not more than 45 minutes outside Portland, OR.).


Right. But saying you cant have internet based DRM because you dont have a capable connection is equivalent to denying the last 5 years of progress.


Luckily I'm on a 30Mbps connection now ;-)


Do you still dislike Steams DRM on 30Mbps?


Just accept the future man.

"Pyramid

From Wikipedia, the free encyclopedia

A pyramid (from Greek: πυραμίς pyramis[1]) is a structure whose shape is roughly that of a pyramid in the geometric sense; that is, its outer surfaces are triangular and converge to a single point at the top.

Share "Pyramid" with your friends: Twitter - Facebook - LinkedIn - Google+ - Email - Pinterest - Tumblr - Reddit - Delicious - Digg - WordPress

Follow Wikipedia on: Twitter - Facebook - Google+ - Pinterest"

(Or you could get Ghostery)


I read somewhere about how Windows introduced in early versions the ability to make buttons look "3D" (update: here: http://blogs.msdn.com/b/oldnewthing/archive/2004/07/28/19958...), and for the next few years every program made its buttons look more 3D than the previous version, until someone decided they had gone too far and started going in the opposite direction. And now looking at Metro I'd say we are at the other extreme (completely flat and minimalist). I hope it stabilizes somewhere in the middle in 5 years. Just look how fast they ditched the "vista" look.

It's funny if you look at http://stocklogos.com/topic/past-and-future-famous-logos. That page is satire from 2011... well check out the last "Microsoft" logo ;-)


The Nokia one was spot on too.


RGBA can be unintuitive. Opera implemented transitions by interpolating them (I think it's solved now), which turns out not to work very well: http://bugs.hawn.be/opera/transitions/color/


As a long-time Yahoo mail user, I'd say basically any email service is better than Yahoo Mail, at least if we're talking about their webmail interfaces.

(Protip: http://us.mc598.mail.yahoo.com/mc/launch)


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