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I saw this on amazon the other day and picked it up. As an avid reader of short form science fiction, I was really excited to see an anthology that focused on interesting ideas. I'm three stories in and my only gripe so far is Twenty-Four Hours, I just can't find the outstanding idea in it. I think it is a lovely and touching story, it just lacks the punch I'd expect to find in this type of collection. I'd love to hear more about your selection process and what we can expect from future volumes. A+ for the quality of the books printing and presentation, extremely impressive!

edit: just found your article with more info on your process! https://compellingsciencefiction.com/posts/how-i-curate-an-a...


Thanks for your support! I believe I understand where you're coming from, some of the stories have more novel concepts than others -- Twenty-Four Hours is hard to discuss without spoilers, but I selected it because the characters and setting felt very real, while at the same time it would completely fall apart without the technological concept.

As I wrote in that blog you linked, I tried to interleave the stories so that you get alternating vibes as you go through the book. I know not every story will be for everyone, but I hope you find most of them interesting!

I plan on pursuing as close to the same process as I can next year, I want to put out the most consistently concept-focused Year's Best out there.


Thanks for sharing some of the methodology and code for how you put your book together.

Are you comfortable speaking about the financial side? What does an editor get per copy sold, what does an author get? (In the science world, for instance, editors tend to get money often, but authors never get paid for articles or book chapters.)

Hopefully, now that you have experience in the process and all your code ready, you can repeat the exercise with higher efficiency and profitability.


Happy to talk about it, the TL;DR is that this is a hobby where I as the editor don't expect to make back the money I spent creating the book, but the authors get paid a fixed amount up-front. Here's a more detailed answer: https://news.ycombinator.com/item?id=45785154#45879003

The only addendum to that answer is that after being featured on HN last week I'm now over halfway toward break-even.


After the Adobe/Figma deal fell through a few years ago I thought they might breath new life into XD, it's a good program that integrates with your Creative Cloud libraries. No idea why they've put it on ice, especially without Figma.


The perception at the time was that Adobe had abandoned UX designers and wasn't willing to tailor any of their tools to them. So they (we) moved on.

I was at a SXSW session with XD's product team in the early weeks/months of that products existence. The Q&A section was filled with a lot of dismissive statements and questions. XD was never going to survive.


Obligatory “as far as the customer is concerned, the interface is the product”


Contractors down range used to have something like a company logo or something as their rank, you could always tell because it would be some guy with a gut and long hair in fatigues with a weird rank. Give them that and let them feel like soldiers, not an oak leaf


I was a contractor "down range" and the only dress code we had was no shorts, no open-toed shoes. The only time anyone would mess with us was at the chow hall if we didn't take off our hats or didn't have our helemts/flak jackets during alerts and then they just wouldn't let us inside unless we went to get them. Other than that they wouldn't bother us unless we were blatantly ignoring air raid sirens or smoking somewhere we shouldn't be.

When outside the wire we would, of course, follow the directions of the army escorts because they were unequivocally in charge. The only time I can remember anyone chastising us was because we were getting overly aggressive in traffic up in the Kurdish region and there was an incident the previous day where some mayor's son had his engine block shot out so they were like, "you guys need to cut that shit out, these are our allies up here".


“I can explain it to you, but I can’t understand it for you”


have you seen this modern marvel? https://diana-adrianne.com/purecss-lace/


Incredible. I was so skeptical that I went in on the neckruff and from there to a lacetop, it's really all generated based on background-image but without using images but gradients of specific colors, as well as box-shadows and the like.


Wow, Dark Reader absolutely mutilated her.


Wow, mobile Safari hates this. Zooming in and scrolling around crashes the page constantly.


Works fine on my iPhone 14.


Similar problems on my MBP, actually – just sans crashed tab. Zooming in and scrolling around on Chrome and Safari cause the divs to rerender (repaint?) and often not all of them even do! E.g. Chrome: https://imgur.com/a/VWCAL9G

Scrolling is fine in Firefox but extremely slow.


It surprisingly smooth on Firefox on my Pixel 8


Interesting. Worked fine on my MBP in Safari. Even browsed around in the dev tools to see the styles used


And the stakes are instant annihilation! so there is no room for mistakes, eliminating almost all other viable positions


How the stakes are instant annihilation if the premise itself it's based on the delay of communication? Unless the attack is at the speed of light, you'll still have time to correct the message, right?


You're right, I misspoke. I meant assured annihilation


It looks like Copykitten is the sweet spot to me, with a focus on keeping miscommunication to a minimum. I wonder where, between 0% and 1%, there is a noticeable deviation, because I find the idea of the Copykitten more nuanced than the copycat, but the copycat always wins somewhere between 0 and 1.


I find GiveWells approach the most satisfying when I ask myself “how can I make my charity go the furthest”. https://www.givewell.org/ I also highly recommend Famine, Affluence, and Morality by Peter Singer, it’s a perspective changing book. Also, great comment!


sniper got h


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