I think maybe that was just when YOU were playing games, because games today still ship with tons of bugs - it usually isn't until a few years later that there is stability
Yeah try some early access games! I also don't remember thinking the games he mentioned were particularly buggy at the time. They worked fine for me on my PC. Why are you so sure they were unusually buggy? Just curious. You may be comparing what you heard to what you have seen.
Maybe it's different where you live but QA pretty much disappeared a few years ago and project managers never had anything to do with the actual software
> Impact:
> Users are losing access to their Google accounts permanently
> No clear path to account restoration
> Affects both personal and work accounts
honestly, this is why I would not trust gemini for anything. I have a lot tied to my gmail, I'm not going to risk that for some random ai that insists on being tied to the same account.
The entire marginal cost to serve AI models is paid for by the API costs of all providers by nearly every estimation. The cost not currently recouped is entirely in the training and net-new infrastructure that they're building.
And the open source models are only months behind, so the big AI companies need to keep burning money on R&D with no end in sight. If OpenAI took a quarter off from model development, they might fall behind forever.
Did claudebot have paying customers? My understanding with these companies is that you buy the market, the product can just be forked (like Amazon did)