I bow before the master. Genuinely outstanding work.
Since you're already doing what's essentially demoscene-grade hacking, have you thought about putting together a short demo and entering it at a demoparty? There's a list of events at demoparty.net - this kind of thing would absolutely shine there.
No the US government does that. He just takes the money taxpayers gave the government to blow people up with, and unlike the other defense contractors, also indirectly finances the production of gameboys with some of the money. The idea that giving money to ModRetro finances arms is essentially backwards from how money actually flows.
I've been following this app for a while. Worth noting that the author is also a very talented graphic artist and demoscener. Works created with this tool frequently appear in various demoscene compos.
What's the actual completion rate for Advent of Code? I'd bet the majority of participants drop off before day 25, even among those aiming to complete it.
Is this intentional? Is AoC designed as an elite challenge, or is the journey more important than finishing?
I'm old enough to remember all of these. Under the link below, you can still find old screenshots from deathmatch games we played in clans back in 1998. On dial-up modems with pings sometimes exceeding 400ms. It was terrible, but we played anyway :) That unplugged icon would appear when there were connection issues (not lag) and sometimes just for a moment. https://archive.quake.world/clans/ol-team/walki.zip
I'm with you on everything except "it was terrible" :) The only problem with 300+ping, at the time, was when those damn LPBs connected
In-match comms between teammates is my favorite memory. The ease of voice chat in MP games since then is underappreciated. Feeling like a dinosaur writing this but...
... before discord/mumble/ventrilo/teamspeak, the only choice to gain an edge in competitive online gaming was to be physically in the same space or team text chat binds. The binds would cover 10-15 common situations so we could communicate while playing.. In hindsight, when things got hectic, reading the team chat text spam hindered us more than helped us. But we had good intentions with those binds and boy we had a blast competing. And let's be real, that's all that really matters.
For those wondering what Affinity is: it's now a package of 3 programs (Affinity Photo, Designer, and Publisher) combined into one tool. These are alternatives to Adobe Photoshop, Illustrator, and InDesign. Photo handles raster image editing, Designer is for vectors, and Publisher for desktop publishing (layouts for books, magazines, brochures, etc.).
All these tools are real competition to Adobe. They're roughly at the same level of functionality, and in some cases even better.
well i have used photoshop on windows and on 11 it hangs like hell with even 16gb ram itself. With linux things will be better. as it will run more snappy.
Since you're already doing what's essentially demoscene-grade hacking, have you thought about putting together a short demo and entering it at a demoparty? There's a list of events at demoparty.net - this kind of thing would absolutely shine there.
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