I think you are saying something fundamentally different than the parent comment.
I think they are saying 'make something that appeals specifically to you as the creator, and it will resonate with some people out there'.
I personally agree that this seems top result in works I enjoy. (As evidenced by behind-the-scenes content or interviews with creators espousing a similar philosophy.)
I think my advice still follows. If you're making a game for yourself, then it's best to know and understand yourself. There's often a difference between what people think they want and what will actually bring them joy.
I went on a ferry ride with a friend who is a welder by trade and they spent a full hour examining the railings and critiquing the welding. It was pretty interesting.
I'm using a Zigbee button from Samjin/Samsung/whoever-that-was which reads temperature, my Nest thermostat (via a convoluted-but-supported path to a remote API), and a couple of Amazon Echo Dot speakers (the integration of which is cursed, but it's easy to set up and usually works).
I was going to try to score some cheap BLE temperature sensors and use the Shelly relay as a gateway to bring those into HA (yeah, it does that too), but then the big mystery ball of tariffs happened and I lost track of that idea.
what i intended to point out was that regrettably few people actually pay any attention to the nozze di cana despite it being both more accessible physically and worthy of interest
I think they are saying 'make something that appeals specifically to you as the creator, and it will resonate with some people out there'.
I personally agree that this seems top result in works I enjoy. (As evidenced by behind-the-scenes content or interviews with creators espousing a similar philosophy.)
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