Luxury brands do in fact intentionally destroy old stock to make sure their value doesn't drop due to excess supply. I suppose the next step is making everything extremely limited like hypercars?
However hypercars are not purposely limited. It takes an enormous amount of time and labor to build them unlike a handbag where the limit is artificial to sell more.
Are you serious? Pricing theory includes both supply and demand, and limiting supply makes the remaining items more valuable by dint of rarity. Companies absolutely limit supply on items to maximize profits. How is this even a question?
To play devil's advocate a bit, Ferrari won both championships in 2007 and the constructors in 2008, so it's hard to say they were robbed when they actually won. Massa though, is another story.
Yeah I actually miss the days of .ini files. They typically lived in the same directory as the program, so you didn't wind up with gigabytes of leftover tidbits from software you uninstalled or just ran once.
While this is true for simpler games, the author mentions the possibility where we aren't able to hit the target of 60 FPS or whatever, and we get physics spikes on slower computers.