I started reading and it talks about something where a warrant and a case are required to request interception on each case. Is that whacky? You don't think it helps you know fight crime and stuff? Or you have an actual specific example?
Safer in terms of the risk of death, sure, but there seem to be other risks involved.[0] That paper doesn't necessarily disagree with anything in the page you linked, and it's pretty old now. I just want to emphasise that it's not a simple decision to make.
It seems that heavy usage over time would do damage. That seems fairly obvious, to be honest. What would be surprising is if a single dose had long lasting negative effects.
You have to also consider that people like me are essentially broken. Being completely unable to socialise with people puts you on a path of loneliness and misery. Maybe curbing some of my brain's "abilities" is exactly what I needed. I've often noticed that stupid people are happier.
I didn't become stupid, though. If I became stupider then it doesn't matter because that is completely offset by being more able to apply my skills properly. There's no point being a genius if you can't communicate with people.
I bought a domain name from a domain squatter who used Epik and there's a 60 day waiting period before I'm allowed to transfer the domain away.
Their site is one of the buggiest I've ever used (no, really), so this hack doesn't surprise me at all. Now I'm trying to remember how much personal information I would have given them.
I wonder how difficult it would be to make something similar that generated 3D models. Most of the examples look like they'd make good video game levels.
I wondered the same. There is some solid competition in this area right now, without AI assisted asset generation.
Unreal 5 has a new, free, 3d model library integrated as Quixel Bridge. [1]
Kitbash 3D, a company selling modular 3D sets used regularly in Beeple’s 2d provides mid-res, theme-based sets for customized use.
Neither take into account the idea of fully featured 3d objects being built from basic primitive using ML.
It makes sense that it will go this direction though, because it means designers can get unique 3D assets customized to the size and dimensions with less work.
Couple this with Apple’s photogrammetry in iOS 15 it seems original 3D assets available for training data will swell greatly.
Dungeon Alchemist seems really cool (I'm a backer), but I'm not entirely sure that it is related. DA is basically procedurally generated furnishing (with a few params), but it doesn't create 3D models from what I understand, it "just" shuffles around furniture.
Well, I think there is enough interesting research to put things in place. Not in single model. But, we have
0. This neural thing, of course, to create landscape-like 2D projections of a plausible scene.
1. Wave-function collapse models that synthesize domain data quite nicely when parametrized with artistic care - this is a "simpler" example of the concept. https://github.com/mxgmn/WaveFunctionCollapse
2. Fairly good understanding how to synthesize terrain. Terragen is a good example of this (although not public research, the images drive the point home nicely) https://planetside.co.uk/
So, we could use the source image from this as a 2D projection of an intended landscape as a seed to a wave-function collapse model that would use known terrain parametrization schemes to synthesize something usable (so basically create a Terragen equivalent model).
I think that's it plausibly more or less. But it's a "research" level problem still, I think, not something one can cook up by chaining the data flow from a few open source libraries together.
I think the theory's all there, it just needs reference material on the one hand and the work to be put in on the other. With the new Unreal 5 engine, I think there is a lot of room for technology where an artist sketches out a rock and tools come in to generate the small details - much like there's tools like speedtree and co nowadays to procedurally generate content.
I don't quite get it either, but one of their documentation files seems to imply that they can:
>In countries where copyright protection is available (which does not include the U.S.), contributions made by U.S. Federal Government employees are released under the License. Merged contributions from private contributors are released under the License.
It's hard to compare Lichess-rated players to e.g. FIDE or USCF rated players, since they have different populations. It's much easier to play on Lichess than in tournaments, so Lichess probably gives higher ratings. But one could get a sample of people rated on both sites to get an idea of the rating conversion.