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I think it's unrealistic to assign success to a single cog of a large production, but I do think there is truth behind the power of intrinsic motivation over extrinsic motivation.


This is completely ad hominem.

Since I have seen much of the advice in this article help me live a happier life the conclusion I draw is that the author, and likely many of the CEOs running these companies are likely unhappy and un-fullfilled and that they are missing any wisdom in this piece as much as their employees may be.


It is also possible that indulging your instincts by seeking more partners could have a detrimental on the psychological/emotional well being of yourself or your partner.

The number of arguments for 'sexual liberation' in western society has increased over the years, but my limited life experience has shown me that this only encourages a mindset that leads to behaviors that lead to emotional anguish because people begin chasing their next sexual dopamine rush instead of spending time establishing means to care for their longer term needs.

A monogamous long term partner offers benefits that cannot be achieved any other way, and a lot of it revolves around the physiological validation of value that comes with intercourse. Sex, in a manner of speaking, is the acceptance of a person by another that they are viewed as successful enough to contribute in passing on DNA. You could say it is the pinnacle of biological success. This is where most arguments stop with the conclusion that: Sex = Good so More Sex = Better. By doing so they are failing to see the whole picture.

The above conclusion works for many animals; humans are psychologically far more complex than animals. Humanity has to balance many other concerns including: - The well being of other people (primarily their mate) - their desires to progress a career - social standing among peers - emotional distress caused by 'loneliness' - the rearing of children and fulfillment of personal instinct to see them succeed - etc

All of these are areas that benefit from a monogamous relationship because the physiological and psychological needs for co-validation can be met which then frees up mental energy to focus on other things that bring more lasting value to life than the intense yet fleeting moments of an orgasm.


I opened this on my iPad expecting to find an app store link at their m.trykeep.com. I did not find one, instead I found a web page that kept asking me to touch and interact with it, but that barely wanted to react. I had to tap and hold 7 times to get the first "example" to work, and then closed it and gave up after 5 attempts on the second.

I could not find it in the app store either, so is this a browser based solution? If so, I highly recommend getting the touch sensitivity worked out on chrome on the browser.

I do realize this may be load based from your servers getting hit and so if I remember I will try again later.

Also, I get the impression this might require requires server connectivity, if it does then you're excluding so many people without data plans.

I like the idea, just couldn't get the execution to actually work for me in a way I'd consider using it.


We haven't built a native app just yet but we're thinking in that direction. If you have a chance to try it again open it up in safari or chrome on your phone. Thanks for being patient!


Thanks for the feedback! Eventually we would build this natively, but we wanted to get something out quick and dirty via mobile web just to see if theres any interest/value for users.


As someone who has fairly limited exposure to mobile application development I have to ask a basic question, what are the use cases for this tool?

I can tell that it turns vector into code, but why not just include the vector in the app?


From what I understand, there's a performance gain from doing the drawing directly.


Actually, there's a performance hit when drawing directly (via [UIView drawRect:])

The point of PaintCode is to allow dynamic manipulation of an image. If you don't need a dynamic image, the best option is a .png; second option is drawing once to a UIImage.



I have years of experience with WPF & Silverlight and agree that it has high learning curve, but once you know it there really isn't much of anything you can't to simpler, faster, and more elegantly than in HTML5, if you have a back end you need to interact with.


Except ...

Some things only work in Silverlight, some only in WPF, and mixing both at the same time is a royal pain.

There are a LOT of bugs and regressions in WPF4 that are "wontfix", were supposed to be fixed in 4.5 or 5.0, but that's never going to happen. (Google "wpf 3.5 4.0 bug wontfix" to see a very incomplete list of regressions. I've met some of these myself, and some that are not on the first two pages).

And lastly, unlike Silverlight (Mac or Win, no Android, no iOS, no Linux), HTML5 is much more widely available (and with an easier graceful degradation path). The only place where using WPF or Silverlight makes sense today is when your target audience is using a locked down system - e.g. an enterprise with tightly controlled client machines. Otherwise, it's a no-go just from this perspective.

I didn't find the learning curve intimidating, FWIW. But the experience with using and deploying me scarred me.


I agree that HTML5 is much more available. I wouldn't recommend a silver light app for any consumer based product. But I would have for enterprise applications if it was going to continue to be supported.

The lack of support killed off the language, not the language itself, IMO.


What about using it on anything that isn't windows or mac os?

Isn't it kind of the point of web browsers to render webpages in a common open language instead of being a host for proprietary vendor specific plugins? What's the big advantage over standalone applications in that case anyway?


We are talking about enterprise which is 99% Windows.


Some enterprises are, perhaps most. But tablets and phones HAVE made a dent, and some places are BYOD even at the computer level.

e.g. Google is very far from 99% Windows - and though it is not your standard "enterprise", it is far from unique.


Sure, but why make the commitment to build your whole thing windows-only when you are only a tiny bit away from actually doing it platform independent. Like, for having options in the future, and stuff.


It would be adding several more months to project completion, and then recurring maintenance costs that overtime costs much more money.


I worked for a company that required CJIS(Criminal Justice Information Systems) certification to work on their products. The software dealt with law enforcement so we occasionally had access to live criminal records.

Every year we had to re-certify and one of the major points they emphasized and re-emphasized was that it was a felony to search for anything for a friend or even out of curiosity. You only had a legal right to access and view information if you had a specific reason dealing with a current case.

So, if they let her access any of those databases it was most definitely a felony. But as others have said it could have been public record databases and not something protected under CJIS.


The average honey bee only makes 1/12th of a teaspoon of excess honey in their lifetime.

The average skeptic/cynic makes none.


That is because they are not bees.

This really is the last time you are left in charge of the hives. And I don't care if Diogenes says he likes it in there, he's probably just drunk.


Strategy refers to overarching objectives that will direct the larger part of your moves throughout the game.

IE - Knowing your opponent is aggressive with their queen and having plans in place to quickly neutralize her, or being good at manipulating your opponents pieces util it gets to a point where you can gain a strong advantage by castling.

All these objectives form the basis of what you're trying to accomplish with the ideal being that successfully executing your major objectives will gain you victory.

Tactics refers to how well one reacts to and overcomes changes on the board.

IE - Based on the current board layout you notice that a certain move(s) will heavily fortify a section of the board that you previously were not focused on, or seeing your opponent set up for a particular pattern of play you feint a reaction only to hit them somewhere else.

As a tactical player he focuses more on evolving his strategy(larger objectives) to fit the board rather than trying to manipulate the board to fit his strategy more so than the average chess player.


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