Trying to figure out why that would even happen - it works fine in my testing so a bit confused as to how to even troubleshoot.
And the number next to the player is their OVR or Overall Rating. It represents a player's combined skill attributes. It's calculated from weighted base stats (shooting, passing, defending and pace) that are displayed under their names.
Trying on free play, swap is working now (wasn't before) but there is still a bug or maybe that is how it is supposed to work:
Swap country and era in the same turn the first swap will be reset.
Yes it will. The way the organizer is laid out is by trip decision.
So initial research, orientation etc, for eg, falls into a "Basics" bucket that provides you the best information to get a sense of the place.
The initial iteration isn't geared towards giving you the answer (need a lot of data to make this happen) vs presenting you with the best & most relevant resources to help you arrive at the answer that best answers your questions
So in terms of finding hotels, as in your example, the tool wouldn't currently do it, but would give you the best resources to help you figure that out as quickly as possible.
Re: users. This is clearly one of the biggest challenges with travel startups given the 1-3 times a year use for most.
We've been testing a community passionate about travel and we're extremely encouraged by the results from the last couple of months in bringing people back almost daily (either to submit content, engage with it or just consume). Bottom line they're coming back for a reason other than to plan travel. But by coming back, we're staying top of mind as the place they discovered these great travel resources so that when they're ready to plan a trip we're likely going to be the place they do it. We're also working on something that ties this community more tightly into the platform down the line so the entire journey from initial discovery through planning is seamless.
We haven't pulled any of the levers that allow for content sharing content or referral mechanisms etc as yet that will serve to bring others to this community, which will serve as the top of the funnel, on an ongoing basis.
Trying to figure out why that would even happen - it works fine in my testing so a bit confused as to how to even troubleshoot.
And the number next to the player is their OVR or Overall Rating. It represents a player's combined skill attributes. It's calculated from weighted base stats (shooting, passing, defending and pace) that are displayed under their names.
reply