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I built https://k.cote.sh which is a kanban board primarily for university students. I built it for myself as I'm currently doing the OMSCS program at Georgia Tech. I used to use Trello which was ok, and this semester I used just my personal calendar, which was also just ok. The thing with the OMSCS program is that certain classes have different time zones for deadlines (from what I've seen it's either eastern or AoE/UTC-12). Then there's also the concept of "soft deadlines" for some classes. And most classes also release assignments/quizzes in batches on a particular date. Canvas (the LMS used at Georgia Tech) does expose an ICS you can subscribe to, but there's also a bunch of noise- "office hours", random OMSCS-specific announcements, etc. I used Trello more extensively when I was in undergrad since an in-person program typically doesn't have the quirks above. Because I wanted to access it on mobile too, I deployed it. It's free and doesn't even require sign ups to use.

There's a standardized way to express what is happening in the game too- you'll often hear on the radio and television broadcasts the play that just happened using numbered positions on the field. 1 is pitcher, 2 is catcher, 3 is first baseman, 4 is second, 5 is third, 6 is shortstop, etc. so you'll hear something like "6-4-3 double play" which means the ball was fielded by the shortstop (6), thrown to the second baseman (4) for the first out, then to the first baseman (3) for the second one.

Makes it easy to visualize the game if listening on the radio.


When I coach my youth teams, I always list their positions by number. I derive some minor benefit from doing that, but I'm also hoping that by having them learn the position numbers, it will make it easier for them to enjoy audio broadcasts of baseball games. There's a special kind of fun in listening to those.


I think we are saying the same thing. This is the same as scoring the game they are just saying it out loud. Maybe my example didnt pick the most illustrative details.


Worked on this a few months ago but have finally gotten around to cleaning it up for open source release and setting up a pipeline to build the .dmg.

I built this for two reasons, (1) I (used to) work with people from many timezones, and (2) macOS used to include flags of the current keyboard set, which I liked, but was removed [1]. I liked seeing a flag on my menu bar so I combined my two wants to make this app. It was also an exercise to build a native macOS app.

It's lightweight (~36 MB of memory usage), free, and open source.

[1] https://www.reddit.com/r/MacOS/comments/urtz0m/country_flags...


I'm not the author but my guess is that the API returns whether the number is registered with iMessage or not- like if you type in a number in a new text message it shows whether the message you're sending will be an iMessage or a text message. Don't think the author was spamming random numbers.


The author said that they scripted sending the messages to those numbers on their Mac rather than using something like Twilio.


That’s after screening to see if the number was linked to iMessage —- ie a valid iPhone attached to the number. That’s what that lookup service did. Then they scripted messaging the numbers that worked.


Yes, and after screening they had 84 recipients to contact.


This is a "private server" (https://en.wikipedia.org/wiki/Private_server#Private_Servers...) for a version of RuneScape from 2009.


Thanks, so it seems like it's a community-chat focused game in some ways? Do people just wander in and play solo too?


It's a very solo friendly MMO. Private servers are usually for people who want changes to the official game (or removal of changes), and sometimes just to avoid paying subscription fees. This one is aiming to replicate the official state of the game as it was in 2009.

It's mostly a "grind" sort of game with simplistic combat. It's pretty relaxing for the most part, though it does have some tense PvP elements if you enter into some special areas. You can definitely play it fully focused, but most people would conside it a "Second Monitor" game. i.e. You can watch YouTube or do work and keep old-school RuneScape active on a second screen, interacting every minute or so.


There's a large amount of osrs that play "ironman" myself included which prohibits interacting with the economy at all.

This is a trade off for me because I would prefer 2006scape or pre market place economy where you had to buy and sell manually by sitting in an area and trade. Automated trading economy made a lot of the content of the game easy to cheat because a good deal of the Quests and such are really just running around picking up obscure items. With the exchange and the wiki its practically ez scape.


Private servers like this (though for a different game) were my first exposure to programming, free and open source software, and eventually, computer science as a whole- when I eventually went off to college I majored in computer science and had a great head start in many of the practical/application courses.

I learned about versioning with SVN, OOP with Java, hacking together websites and forums with PHP while in middle school. Really fun times on the Internet.


Had a similar experience. I was a complete addict in High School to late 90's Everquest. I believe the project was EQEmu and I was able to spin up a local SQL server and run my own private server. I had no idea what I was doing at the time but I got it to work and was able to have friends join me...over my dialup connection. Unreal at the time :)


I ended up cutting my teeth working on maintaining a MUD (that sadly just recently went offline). I think gaming is a big draw for tinkering and programming simply because how much time we spent interacting with it and how (at the time at least) it was very accessible to modify. A lot of what you're working on is changing data values and plugin-style things rather than getting bogged down in modeling and other much less approachable aspects of the game.

I imagine you can't throw a rock in the HN crowd without hitting someone who once worked on an EVE Online spreadsheet of one disposition or another.


You've just reminded me of one of my learning experiences on my private server. I implemented a HTTP server. It was very basic but this was before I really learned about using libraries.


Same here. Open Tibia servers were the first code bases I explored and tried to modify when I was a kid.


Ultima Online?


Nope, was involved in the MapleStory private server scene.


OdinMS was such a fun time. I too started programming MapleStory private servers. Vana was my intro to C++ and as I learned in Uni it made it so much more fun.

That and Minecraft modding with hMod and Bukkit.


If you frequented forums like RaGEZONE it's likely we've ran into each other before!


That’s how I was introduced to SQL!



For static pages I'm a huge fan of using SSG's (static site generators) like Hugo


I was disappointed to learn its actually not smaller than an iPhone Mini- in fact it's slighter taller.


myBB was my preference too- I believe it’s the latter btw (very similar look and feel vBulletin back then).


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