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Funny you mentioned Disco Elysium. I played the game when it was first released and had no audio dialogue. I read moderately fast, but I never skipped any dialogue and always explored all branches my skills allowed. It took me 40 hours to finish.

When audio dialogue was released I played it again and I couldn't stand the slower pace. It'd have probably taken 150h to finish the game again like that. So I switched to another language that was text only. (Btw, having a hotkey to switch between languages on the fly is AMAZING design).

All I'm saying is I'm agreeing with GP, going fast didn't mean I didn't care, quite the opposite as going faster meant I could explore more options.





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