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For anyone looking for some IDEs to tinker around with shaders:

* shadertoy - in-browser, the most popular and easiest to get started with

* Shadron - my personal preference due to ease of use and high capability, but a bit niche

* SHADERed - the UX can take a bit of getting used to, but it gets the job done

* KodeLife - heard of it, never tried it



Cables[0] is pretty cool too. Kirell Benzi has released some impressive work using it [1].

[0]: https://cables.gl/

[1]: https://youtu.be/CltYdTVH7_A


Had a look in Mint's software manager and found this (flatpak/aur/macports/windows): https://github.com/fralonra/wgshadertoy


There's also bonzomatic which the demo scene uses for shader live coding competitions:

https://github.com/Gargaj/Bonzomatic


Also on macOS (and iPadOS) it's super easy to get started with Metal shaders in Playgrounds.


For swiftUI+metal specifically: https://metal.graphics


Godot has a shader editor and the effects are updated in real time; another option.




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