I agree with you: indirect causality is what kills people. Directly attributable causes are rare because they are easy to fix.
I also suspect these indirect causes are not easy to fix. It's not like 1 or 2 bugs cause 10,000 indirect deaths. It's more like 10,000 different bugs/design flaws cause 1 or 2 indirect deaths each.
I also suspect these indirect causes are not easy to fix. It's not like 1 or 2 bugs cause 10,000 indirect deaths. It's more like 10,000 different bugs/design flaws cause 1 or 2 indirect deaths each.