|
|
| | Wgpu - Unified Interface to Graphics APIs: Direct3D 12, Metal, and Vulkan (github.com/gfx-rs) | | 1 point by AbuAssar 4 months ago | past | |
| | Native WebGPU implementation based on wgpu-core (github.com/gfx-rs) | | 2 points by Bluestein on Sept 4, 2024 | past | |
| | First major version release of gfx-rs/wgpu (github.com/gfx-rs) | | 3 points by kachapopopow on July 19, 2024 | past | |
| | Running on the Web with WebGPU and WebGL (github.com/gfx-rs) | | 3 points by fulafel on Dec 31, 2022 | past | |
| | Gfx-rs lessons learned – rust graphics meetup [pdf] (github.com/gfx-rs) | | 2 points by doppioandante on Oct 3, 2021 | past | |
| | Naga: Universal Shader Translation in Rust (github.com/gfx-rs) | | 1 point by lnyan on June 30, 2021 | past | |
| | Rust shader translator is 2.5x faster (github.com/gfx-rs) | | 1 point by mehmetoguzderin on April 27, 2021 | past | |
| | Gfx-rs - a low-level, cross-platform, bindless graphics API for Rust (github.com/gfx-rs) | | 2 points by jinqueeny on Aug 10, 2019 | past | 1 comment | |
| | A high-performance, bindless graphics API for Rust (github.com/gfx-rs) | | 98 points by cjfont on Nov 15, 2014 | past | 13 comments | |
|

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact
|