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The Champions League, winning factor and full diapers (no-kill-switch.ghost.io)
1 point by liveweird on Aug 28, 2020 | past
A recruitment interview ain't no quiz show (no-kill-switch.ghost.io)
1 point by liveweird on Aug 21, 2020 | past
The Dictate of “Old Juniors” (no-kill-switch.ghost.io)
2 points by liveweird on Aug 17, 2020 | past
Learn like a toddler a.k.a. “The Super Mario effect” (no-kill-switch.ghost.io)
1 point by liveweird on Aug 10, 2020 | past
Interviewing the “Passé” Way, For a Reason (no-kill-switch.ghost.io)
25 points by liveweird on Aug 2, 2020 | past | 47 comments
Wicked Problems (no-kill-switch.ghost.io)
2 points by liveweird on July 26, 2020 | past
Clarity. It Makes a Difference (no-kill-switch.ghost.io)
3 points by liveweird on July 20, 2020 | past
When simplicity is not an option (no-kill-switch.ghost.io)
1 point by liveweird on July 10, 2020 | past
The flow, “good game” and Kobayashi Maru (no-kill-switch.ghost.io)
1 point by liveweird on July 2, 2020 | past
A word about Remote Leadership (no-kill-switch.ghost.io)
2 points by liveweird on June 25, 2020 | past
Knocking Down a Featurestein (no-kill-switch.ghost.io)
1 point by liveweird on June 18, 2020 | past
Aren't “rats” racing too little these days? (no-kill-switch.ghost.io)
1 point by liveweird on June 10, 2020 | past
Mental Models (no-kill-switch.ghost.io)
2 points by liveweird on June 3, 2020 | past
De-Leadership (no-kill-switch.ghost.io)
2 points by liveweird on May 29, 2020 | past
Diversity and the Art of Team-Building (no-kill-switch.ghost.io)
1 point by liveweird on May 23, 2020 | past
How (not) to speed up development (no-kill-switch.ghost.io)
1 point by liveweird on May 6, 2020 | past
The secrets of an (effective) grooming (no-kill-switch.ghost.io)
1 point by liveweird on April 29, 2020 | past
So, how much maintenance is (precisely) enough, huh? (no-kill-switch.ghost.io)
1 point by liveweird on April 22, 2020 | past
Who are real “architects” in software crafting? (no-kill-switch.ghost.io)
1 point by liveweird on April 15, 2020 | past
Don't criticize. Be solidary. Get yourself useful (no-kill-switch.ghost.io)
1 point by liveweird on April 7, 2020 | past | 1 comment
Communicating architecture in times of remote “leap of faith” (no-kill-switch.ghost.io)
1 point by liveweird on March 31, 2020 | past
Trapped in a “golden cage” a.k.a. what you're paid for (no-kill-switch.ghost.io)
3 points by liveweird on March 24, 2020 | past | 1 comment
The remote work opportunity and how to help (no-kill-switch.ghost.io)
1 point by liveweird on March 17, 2020 | past
How *deeply* broken can software get? (no-kill-switch.ghost.io)
3 points by liveweird on March 10, 2020 | past
The Benefit of Layering Goals (no-kill-switch.ghost.io)
2 points by liveweird on March 3, 2020 | past
How (badly) broken is the web? (no-kill-switch.ghost.io)
4 points by liveweird on Feb 25, 2020 | past | 2 comments
Chaleff's Typology of Followers (no-kill-switch.ghost.io)
1 point by liveweird on Feb 18, 2020 | past
Quo Vadis Domain Driven Design? (no-kill-switch.ghost.io)
2 points by liveweird on Feb 11, 2020 | past
I don't use either external headhunters or contractor agencies (no-kill-switch.ghost.io)
1 point by liveweird on Feb 4, 2020 | past
Are software producers doomed to collapse under the weight of their creations? (no-kill-switch.ghost.io)
1 point by liveweird on Jan 28, 2020 | past

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